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/// The state of the uav at a particular point in time #[derive(Copy, Clone, Debug, Serialize, Deserialize)] pub struct UavState { /// The position of the UAV (in meters) pub position: [f32; 3], /// The velocity of the UAV (in meters/second) pub velocity: [f32; 3], /// The orientation of the UAV pub orientation: [f32; 3], } impl UavState { /// Create a new UAV state object with a specified position, velocity and orientation pub fn new(position: [f32; 3], velocity: [f32; 3], orientation: [f32; 3]) -> UavState { UavState { position: position, velocity: velocity, orientation: orientation, } } }