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use std::convert::TryFrom;
use common::distance;
use signal_models::propagation;
use signal_models::radiation::GenericRadiationPattern;
use uav::UavState;
#[derive(Copy, Clone, Serialize, Deserialize)]
pub enum GainPattern {
Uniform = 0,
Figure8 = 1,
}
impl TryFrom<i32> for GainPattern {
type Err = &'static str;
fn try_from(value: i32) -> Result<GainPattern, &'static str> {
match value {
0 => Ok(GainPattern::Uniform),
1 => Ok(GainPattern::Figure8),
_ => Err("Invalid gain pattern"),
}
}
}
#[derive(Copy, Clone, Serialize, Deserialize)]
pub enum PropagationModel {
FreeSpace = 0,
TwoWave = 1,
}
impl TryFrom<i32> for PropagationModel {
type Err = &'static str;
fn try_from(value: i32) -> Result<PropagationModel, &'static str> {
match value {
0 => Ok(PropagationModel::FreeSpace),
1 => Ok(PropagationModel::TwoWave),
_ => Err("Invalid propagation model"),
}
}
}
#[derive(Copy, Clone, Serialize, Deserialize)]
pub struct SignalConfig {
pub signal_noise: f32,
pub gain_pattern: GainPattern,
pub propagation_model: PropagationModel,
}
impl SignalConfig {
pub fn new(signal_noise: f32, gain_pattern: GainPattern, propagation_model: PropagationModel)
-> SignalConfig {
SignalConfig {
signal_noise: signal_noise,
gain_pattern: gain_pattern,
propagation_model: propagation_model,
}
}
}
pub fn path_loss_model(state: UavState, position: [f32; 3]) -> f32 {
propagation::path_loss_model(distance(state.position, position), 2.7, 0.03)
}
pub fn two_wave_model(state: UavState, position: [f32; 3]) -> f32 {
propagation::two_wave_model(distance(state.position, position), 2.7, 0.03, 150e6, 1.0, 50.0)
}
pub fn omni_directional_model() -> GenericRadiationPattern {
let keypoints = vec![(0.0, 1.0)];
GenericRadiationPattern::new(keypoints.clone(), keypoints.clone(), keypoints)
}
pub fn basic_radiation_model() -> GenericRadiationPattern {
let simple_model: Vec<(u32, f32)> = vec![
(0, 160.0),
(15, 154.8),
(30, 145.6),
(45, 123.8),
(60, 104.3),
(75, 73.5),
(90, 44.0),
(105, 73.5),
(120, 104.3),
(135, 123.8),
(150, 145.6),
(165, 154.8),
(180, 160.0),
(195, 154.8),
(210, 145.6),
(225, 123.8),
(240, 104.3),
(255, 73.5),
(270, 44.0),
(285, 73.5),
(300, 104.3),
(315, 123.8),
(330, 145.6),
(345, 154.8),
];
let max = 160.0;
let keypoints: Vec<_> = simple_model.into_iter()
.map(|(angle, magnitude)| ((angle as f32).to_radians(), magnitude / max))
.collect();
GenericRadiationPattern::new(keypoints.clone(), keypoints.clone(), keypoints)
}
pub struct RssiModel<T> {
radiation_pattern: GenericRadiationPattern,
propagation_model: T,
}
impl<T> RssiModel<T>
where T: Fn(UavState, [f32; 3]) -> f32
{
pub fn new(radiation_pattern: GenericRadiationPattern, propagation_model: T) -> RssiModel<T> {
RssiModel {
radiation_pattern: radiation_pattern,
propagation_model: propagation_model,
}
}
pub fn rssi(&self, uav_state: UavState, position: [f32; 3]) -> f32 {
let (x_angle, y_angle, z_angle) = planar_angles(uav_state, position);
let gain = self.radiation_pattern.calculate_gain(x_angle, y_angle, z_angle);
gain * (self.propagation_model)(uav_state, position)
}
}
#[doc(hidden)]
pub fn planar_angles(state: UavState, point: [f32; 3]) -> (f32, f32, f32) {
use cgmath::prelude::*;
use cgmath::Vector2;
let yz = Vector2::new(point[1], point[2]) - Vector2::new(state.position[1], state.position[2]);
let xz = Vector2::new(point[0], point[2]) - Vector2::new(state.position[0], state.position[2]);
let xy = Vector2::new(point[0], point[1]) - Vector2::new(state.position[0], state.position[1]);
(
yz.angle([state.orientation[1], state.orientation[2]].into()).0,
xz.angle([state.orientation[0], state.orientation[2]].into()).0,
xy.angle([state.orientation[0], state.orientation[1]].into()).0
)
}